ITEM_SLOTS = {
	primary = {
		name = "Melee Weapon",
		pressed_action = "drop",
		attack_slot = "primary",
		hud_template = "big_info",
	},
	secondary = {
		name = "Ranged Weapon",
		pressed_action = "drop",
		attack_slot = "secondary",
		hud_template = "big_info",
	},
	head = {
		name = "Head gear",
		pressed_action = "drop",
		defense = true,
		hud_template = "big_info",
	},
	torso = {
		name = "Torso gear",
		pressed_action = "drop",
		defense = true,
		hud_template = "big_info",
	},
	legs = {
		name = "Legs gear",
		pressed_action = "drop",
		defense = true,
		hud_template = "big_info",
	},
	feet = {
		name = "Feet gear",
		pressed_action = "drop",
		defense = true,
		hud_template = "big_info",
	},
	hands = {
		name = "Hands gear",
		pressed_action = "drop",
		defense = true,
		hud_template = "big_info",
	},
	neck = {
		name = "Amulett",
		pressed_action = "drop",
		defense = true,
		hud_template = "big_info",
	},
	finger = {
		name = "Ring",
		pressed_action = "drop",
		defense = true,
		hud_template = "big_info",
	},	
	belt = {
		name = "Belt",
		pressed_action = "drop",
		defense = true,
		hud_template = "big_info",
	},
	hotbar = {
		name = "Quick-Use",
		pressed_action = "use",
		hud_template = "big_info",
	},
	gold = {
		name = "Gold",
		hud_template = "big_info",
	},
	stash = {
		name = "Crafting",
		pressed_action = "craft",
		hud_template = "big_info",
	},
	for_sale = {
		name = "For Sale",		
		hud_template = "buy",
		pressed_action = "buy",
	},
}